The highest-scoring £100.0m squad for this gameweek alone, built by our optimiser from predicted points. Deadline: Sat 10 Oct, 11:00 (UK).
A Free Hit is built for a gameweek that looks nothing like the ones around it. The classic case is a blank gameweek, when several clubs have no fixture and your squad cannot field eleven players who play; a Free Hit fields a full team for that week and hands your squad back afterwards. A double gameweek is the other: fill the side with players who play twice, then return to your usual team.
In an ordinary week, when every club plays once, it is rarely worth it. The gain over your own best eleven is usually a handful of points, and that is less than the same chip is worth in a blank or double. The exception is a crisis week, when injuries, suspensions and international-break knocks leave you short of eleven fit starters and a wildcard would fix the problem for one week only.
You get two Free Hits in 2026/27: the first must be played by the Gameweek 19 deadline, the second opens from Gameweek 20, when most blank and double gameweeks fall. Saved free transfers are kept when you play it. Your own Free Hit budget is your squad's selling value plus the bank, so check it in the planner, and see FPL chips explained for how the four chips fit together.
There is no blank or double gameweek yet in 2026/27, so a Free Hit this week is only worth it if injuries have left you short of eleven fit starters. Every club plays exactly once in Gameweek 6.
Opens with the Free Hit applied, so you can swap players and see the points change.
| Player | Fixture | PtsPred. pts | Owned | Pred. mins | Price |
|---|---|---|---|---|---|
| TOT (H) | 3.988 min | 9.8% | 88 | £4.9m | |
| LEE (H) | 5.184 min | 22.7% | 84 | £8.0m | |
| LEE (H) | 4.576 min | 0.5% | 76 | £6.5m | |
| HUL (A) | 4.386 min | 17.1% | 86 | £6.2m | |
| FUL (H) | 4.883 min | 7.1% | 83 | £4.0m | |
| LEE (H) | 5.677 min | 14.6% | 77 | £9.6m | |
| TOT (H) | 5.686 min | 20.4% | 86 | £7.9m | |
| TOT (H) | 6.786 min | 38.3% | 86 | £11.9m | |
| CRY (A) | 4.982 min | 15.7% | 82 | £8.0m | |
| SUN (A) | 4.983 min | 30.5% | 83 | £5.9m | |
| IPS (A) | 4.774 min | 4.4% | 74 | £6.0m | |
| EVE (H) | 3.587 min | 12.9% | 87 | £4.7m | |
| COV (A) | 4.385 min | 2.2% | 85 | £5.0m | |
| HUL (A) | 4.275 min | 8.4% | 75 | £5.7m | |
| SUN (A) | 4.175 min | 5.1% | 75 | £5.6m |
Start from your own squad value and bank: the planner's solver picks your best Free Hit team for the week, and your squad comes back untouched the week after.