Squad & budget
Squad size15 players
Composition2 GK · 5 DEF · 5 MID · 3 FWD
Budget£100.0m
Max players per club3
Starting XI11 (1 GK, min 3 DEF, min 1 FWD) + 4 on the bench
Valid formations
3-4-33-5-24-3-34-4-24-5-15-2-35-3-25-4-1
Scoring
Playing up to 60 minutes+1
Playing 60+ minutes+2
Goal (goalkeeper)+6
Goal (defender)+6
Goal (midfielder)+5
Goal (forward)+4
Assist+3
Clean sheet (GK/DEF)+4
Clean sheet (midfielder)+1
Every 2 goals conceded (GK/DEF)-1
Every 3 saves (GK)+1
Penalty save+5
Penalty miss-2
Defensive contribution (DEF, ≥10)+2
Defensive contribution (MID/FWD, ≥12)+2
Yellow card-1
Red card-3
Own goal-2
Bonus (per match)+1 to +3
Transfers
Free transfers per gameweek1
Maximum saved (banked) transfers5
Each extra transfer-4 points
Chips
Wildcard
Unlimited free transfers for the gameweek (no points hit). Permanent once played.
Free Hit
Unlimited free transfers for a single gameweek; your squad reverts the next gameweek.
Bench Boost
Points scored by your four bench players are added that gameweek.
Triple Captain
Your captain scores 3× points instead of 2× that gameweek.
Two full sets of chips are awarded per season: one set usable through Gameweek 19, and a fresh set from Gameweek 20. Only one chip may be active in a gameweek.
Values reflect the 2025/26 rules and are being verified against the official 2026/27 rules ahead of the season.